WIND
3Creation Resonator
Archetype:
Resonator
ATK:
800
DEF:
600
View:
5245
If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand).
Creation Resonator — Power Evaluation
Final Score: 48 ± 6 · Confidence: Medium
- Intrinsic: 48 · Deck: 49 · Meta: provisional
- Primary role: Material body / Normal · Secondary: Extender
Why it scores here
Creation Resonator's value is as a Level 3 WIND Tuner: it is a clean Synchro material body that keeps its Tuner and Level even if its hand-summon effect is negated. Its hand-summon only works while you already control a Level 8 or higher Synchro Monster, so it is a follow-up play, not a starter, and it does nothing on its own. The 800 ATK and the Resonator name earn no points; the score comes from material conversion and a cheap, low-restriction deck slot. Combo data is absent, so the combo and synergy numbers rest on deck co-occurrence and text inference, which is why the band is wide.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Hand-summon needs a controlled Level 8+ Synchro, so it is dead in an opening hand and live only mid-game (card text; no combo starter data) (verified/inferred). |
| Combo & Conversion | 35 | Converts into Synchro material and a Level 3 body, but no recorded board shows what it builds toward (text-only, no combos) (inferred). |
| Resource Economy | 15 | No draw, search, or GY recursion; it is a plain body that spends a card to add a body (card text) (verified). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap reach (card text) (verified). |
| Material Utility | 70 | Level 3 WIND Fiend Tuner: a clean Synchro material that stays a Tuner and keeps its Level when its effect is negated (card text) (verified/inferred). |
| Resilience & Flexibility | 40 | Survives negation as material, but its only extra value needs a live Level 8+ Synchro, which one removal can remove (card text) (inferred). |
| Deck-Building Efficiency | 65 | One to two copies, no garnet or lock, but the summon condition ties it to a Synchro-heavy shell (400/400 sampled decks, avg 1.12 copies) (observed/inferred). |
Calculation
Weight profile: 0.7 Material body + 0.3 Extender. Intrinsic ≈ 48, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean Level 3 WIND Tuner with generic Synchro material value
- Material value survives effect negation
- Runs in every sampled deck (400/400) at a low copy count (avg 1.12)
Weaknesses
- Hand-summon needs a controlled Level 8+ Synchro, so it is not a starter
- No recorded combo boards to confirm what it converts into
- Little value beyond the Tuner body; 800 ATK earns nothing
- Sample is dominated by Archfiend and Resonator shells (about 68% combined)
Counters / choke points
- Effect negation (its material value remains, so the loss is small)
- Removing the Level 8+ Synchro in play turns off the hand-summon
Best use
Level 3 Tuner material body with a hand-summon follow-up. Decks: Red Dragon Archfiend / Resonator Synchro shells (main-deck sample). Suggested copies: 1.
Evidence & gaps
- Verified: Tuner Monster, Level 3, WIND Fiend, 800 ATK / 600 DEF (card text); Hand-summon requires a controlled Level 8+ Synchro (card text); Runs in 400/400 sampled decks; copies 1 (350) or 2 (50) (deck evidence)
- Observed: 93% of sampled decks use gameplay type 7; Archfiend 35.2% and Resonator 33% of decks (deck evidence); Top partners co-occur in about 92–96% of decks, largely reflecting the same Red Dragon shells (deck evidence); Zero recorded combo boards (combo evidence)
- Inferred: Hand-summon is a mid-game follow-up, not a starter; Material value survives effect negation because Tuner and Level are body properties; Its deck value is tied to the Red Dragon ecosystem in the sample
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no ruling or timing data for the hand-summon condition






